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Timeline Inquiry [Marvel Super Heroes Commander]
| Set: | Marvel Super Heroes Commander |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {3}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Draw three cards. Then discard a card unless this spell was cast using teamwork.
Draw three cards. Then discard a card unless this spell was cast using teamwork.
At the Time Variance Authority, Chronomonitors ceaselessly scan existence for temporal misconduct.
| Set: | Marvel Super Heroes Commander |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {3}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Draw three cards. Then discard a card unless this spell was cast using teamwork.
Draw three cards. Then discard a card unless this spell was cast using teamwork.
At the Time Variance Authority, Chronomonitors ceaselessly scan existence for temporal misconduct.
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From $0.07
Original: $0.20
-65%Timeline Inquiry [Marvel Super Heroes Commander]—
$0.20
$0.07Description
| Set: | Marvel Super Heroes Commander |
| Type: | Instant |
| Rarity: | Uncommon |
| Cost: | {3}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
Draw three cards. Then discard a card unless this spell was cast using teamwork.
Draw three cards. Then discard a card unless this spell was cast using teamwork.
At the Time Variance Authority, Chronomonitors ceaselessly scan existence for temporal misconduct.












