✨ New Arrivals Just Dropped!Explore

Stilt-Man, Towering Terror [Marvel Super Heroes Commander]
| Set: | Marvel Super Heroes Commander |
| Type: | Legendary Creature — Human Rogue Villain |
| Rarity: | Rare |
| Cost: | {2}{R} |
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
| Set: | Marvel Super Heroes Commander |
| Type: | Legendary Creature — Human Rogue Villain |
| Rarity: | Rare |
| Cost: | {2}{R} |
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
Select Title
From $0.07
Original: $0.20
-65%Stilt-Man, Towering Terror [Marvel Super Heroes Commander]—
$0.20
$0.07Description
| Set: | Marvel Super Heroes Commander |
| Type: | Legendary Creature — Human Rogue Villain |
| Rarity: | Rare |
| Cost: | {2}{R} |
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.








