
Rasala the Bright [War for the Obelisk]
Roll 10 dice; for each success, deal 1 damage to your opponent's Neopet. For each critical success, deal 2 damage instead. Then your opponent rolls 1 die, adding their Neopet's Agility to the result; if the total result is a 10 or higher, deal half that much damage to their Neopet instead (rounded down).
Roll 10 dice; for each success, deal 1 damage to your opponent's Neopet. For each critical success, deal 2 damage instead. Then your opponent rolls 1 die, adding their Neopet's Agility to the result; if the total result is a 10 or higher, deal half that much damage to their Neopet instead (rounded down).
Original: $2.50
-65%$2.50
$0.88Description
Roll 10 dice; for each success, deal 1 damage to your opponent's Neopet. For each critical success, deal 2 damage instead. Then your opponent rolls 1 die, adding their Neopet's Agility to the result; if the total result is a 10 or higher, deal half that much damage to their Neopet instead (rounded down).












