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Quantum Reduction [Marvel Super Heroes Commander]
| Set: | Marvel Super Heroes Commander |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {1}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
| Set: | Marvel Super Heroes Commander |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {1}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
Select Title
From $0.07
Original: $0.20
-65%Quantum Reduction [Marvel Super Heroes Commander]—
$0.20
$0.07Description
| Set: | Marvel Super Heroes Commander |
| Type: | Enchantment — Aura |
| Rarity: | Common |
| Cost: | {1}{U} |
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.)
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
You may cast this spell as though it had flash if it's cast using teamwork.
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.












