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Extremis Elite [Marvel Super Heroes Commander]

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Extremis Elite [Marvel Super Heroes Commander]

Set: Marvel Super Heroes Commander
Type: Creature — Human Mercenary Villain
Rarity: Common
Cost: {1}{R}
Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.
Set: Marvel Super Heroes Commander
Type: Creature — Human Mercenary Villain
Rarity: Common
Cost: {1}{R}
Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.
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From $0.05

Original: $0.15

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Extremis Elite [Marvel Super Heroes Commander]

$0.15

$0.05

Description

Set: Marvel Super Heroes Commander
Type: Creature — Human Mercenary Villain
Rarity: Common
Cost: {1}{R}
Power-up — {4}{R}: Put two +1/+1 counters on this creature. It deals 1 damage to any target. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
In the arms race to recreate the Super-Soldier Serum, something far more dangerous was let loose on the world.
Extremis Elite [Marvel Super Heroes Commander] | Ggazcards